Image source:

https://medium.com/@si.ashbery/raymarching-3cdf86c637ba

Learning resources

Raymarching Shader - Unity CG/C# Tutorial _Chapter[1] = "Shader Theory"; //PeerPlay

Ray Marching and Signed Distance Functions

Volumetric Rendering: Raymarching - Alan Zucconi

Raymarching

Advanced:

https://www.youtube.com/watch?v=8--5LwHRhjk

Advanced: bounding volumes

Inigo Quilez :: fractals, computer graphics, mathematics, shaders, demoscene and more